Change-logs

Occasionally we make improvements or modifications to our STL files. You can track these changes below:

Miscellaneous Objects:

Objective Room 8×8 (last updated 17/05/22):

  • Objective_Room_-_Building-SectionA.stl – Added variant for smaller printers (NEW OBJECT)
  • Objective_Room_-_Building-SectionB.stl – Added variant for smaller printers (NEW OBJECT)
  • Objective_Room_-_Building-SectionC.stl – Added variant for smaller printers (NEW OBJECT)
  • Objective_Room_-_Building-SectionD.stl – Added variant for smaller printers (NEW OBJECT)
  • Objective_Room_-_Roof-SectionA.stl – Added variant for smaller printers (NEW OBJECT)
  • Objective_Room_-_Roof-SectionB.stl – Added variant for smaller printers (NEW OBJECT)
  • Objective_Room_-_Roof-SectionC.stl – Added variant for smaller printers (NEW OBJECT)
  • Objective_Room_-_Roof-SectionD.stl – Added variant for smaller printers (NEW OBJECT)

Flatline City: Second Wave:

Core Set (last updated 12/05/22):

  • Building_-Single_to_Double-_02_v1_01.stl – Fixed protruding floor geometry.
  • Accessory_Ring_-Hex-_02_v1_01.stl – Fixed capped OpenLock sockets
  • Floor_-Hex-_02 v1.01.stl – Fixed tab
  • Roof_-Round-_01 v1.01.stl – Repaired & optimised mesh

Pipeline Manifold System (last updated 28/04/22):

  • Floor_Half_-_01.stl – Added additional flooring options for half size buildings (NEW OBJECT)
  • Floor_Half_-_02.stl – Added additional flooring options for half size buildings (NEW OBJECT)
  • Pipeline_Manifold_-AccessoryRing_2.stl – Added another Accessory Ring with vertical sockets (NEW OBJECT)

School Hoverbus (last updated 22/04/22):

  • Hoverbus v1.01.stl – Disconnected text to allow change of name
  • Hoverbus_-_Flipped.stl – Added alt version with door on other side (NEW OBJECT)

Flatline City:

Core Set (last updated 28/04/22):

  • Accessory Ring – E.stl – Adds a 5mm spacer between buildings (NEW OBJECT)
  • Building – Bar A v1.01.stl – Minor adjustment to hatches
  • Building – Bar B v1.02.stl – Removed extruding bottom geometry & improved floor clearance
  • Building – Noodles v1.01.stl – Minor adjustment to wall tank
  • Building – Standard A v1.01.stl – Removed tiny gap from beneath the pegs at top of building
  • Building – Standard D v1.01 – Repaired Peg and upper overhang
  • Building – Standard D v1.02.stl – Minor fix to exterior control panel & light
  • Building – Standard I v1.01.stl – Reduced overhang on part of building
  • Floor – A v1.01.stl – Minor geometry adjustment
  • Floor – B v1.01.stl – Minor geometry adjustment
  • Floor – C v1.01.stl – Minor geometry adjustment
  • Floor – D v1.01.stl – Minor geometry adjustment
  • Roof – C v1.01.stl – Removed some hidden geometry to optimise print times
  • Roof – D (fits sign length) v1.01.stl – Fixed slight incline in roof base
  • Roof – E (fits sign width) v1.01.stl – Fixed slight incline in roof base
  • Roof – F (fits sign width) v1.01.stl – Fixed slight incline in roof base
  • Roof – G (fits sign length) v1.01.stl – Fixed slight incline in roof base
  • Roof – I v1.01.stl – Minor optimisation of geometry
  • Accessory Ring – C v1.01.stl – Minor adjustment to side vents
  • Shutter – A smaller.stl – Reduced thickness and width to account for painting (NEW OBJECT)
  • Shutter – B smaller.stl – Reduced thickness and width to account for painting (NEW OBJECT)
  • Shutter – C smaller.stl – Reduced thickness and width to account for painting (NEW OBJECT)

Transit System Upgrade Kit (last updated 26/3/22):

  • Transit System – Stairs – No back Support (OpenLock) v1.01.stl – Improved geometry
  • Transit System – Stairs (OpenLock) v1.02.stl – Minor improvement to geometry for optimised printing and pipe tweak

Street Vendor Kiosks (last updated 26/11/21):

  • Street Vendor – Building E v1.01.stl – Minor improvement to interior

Gantry System (last updated07/2/22):

  • Support – Length v1.01.stl – Minor improvement to pipe geometry
  • Walkway – Length A v1.01.stl – Minor optimisation to geometry
  • Walkway – Width A v1.01.stl – Minor optimisation to geometry

Tunnels LED Upgrade (last updated 14/10/21):

  • Tunnel – Bulkhead LED – 03 v1.01.stl – Improved cut-out symbol to reduce overhangs
  • Tunnel – Bulkhead LED – 05 v1.01.stl – Reduced shallowness of inset bolts for optimised printing (thicker walls)
  • Tunnel – Bulkhead LED – 05 v1.02.stl – Improved cut-out symbol to reduce overhangs

Battle Damaged Buildings (last updated 16/01/21):

  • Damaged Building – A v1.02.stl – Minor adjustment to floor socket and lowered some geometry to floor.
  • Damaged Building – B v1.02.stl – Decreased shutter overhang for optimal FDM printing, minor wall & pipe adjustment
  • Damaged Building – C v1.02.stl – Removed extruding bottom geometry, minor pipe adjustment
  • Damaged Building – D v1.03.stl – Removed extruding geometry (floor & door), fixed floor socket orientation and lowered some geometry to floor.
  • Damaged Roof – A v1.01.stl – Removed extruding bottom geometry

60mm Bases (last updated 17/10/21):

  • 60mm – 07.stl – Modified debris

Slum Hab Stacks (last updated 2/12/21):

  • Hab Stacks – Hab C v1.01.stl – Minor improvement to hatches
  • Hab Stacks – Hab Family XXL v1.01.stl – Minor print optimisations

Exterior Wall Accessories (last updated 7/5/22):

  • Billboard A v1.01.stl – Added more OpenLock Sockets for additional functionality
  • Billboard B v1.01.stl – Added more OpenLock Sockets for additional functionality
  • Waste Tank v1.01.stl – Fixed scale

Hospital (last updated 28/10/21):

  • Hospital – Roof A v1.01.stl – Minor geometry optimisation

LED Signs (last updated 6/11/21):

  • OpenLock Caddy v1.01.stl – Minor geometry optimisation
  • OpenLock Caddy (Flat Print) v1.00.stl(NEW OBJECT)
  • Sign (Single) – Water v1.01.stl – Size adjustment
  • Sign (double) – Water v1.01.stl – Size adjustment

Lost Colony – Spaceship Graveyard:

29/6/21:

  • Roof 01.stl – Flipped normals repaired

2/9/21:

  • SurvivorOutpost Structure – 02.stl – Bottom of ladder was lower than floor. Has been fixed/raised for optimal bed placement

2/10/21:

  • Internal Rooms & Corridors – Room – 02.stl – Horizontal beams were lowered to floor as they were slightly raised off the bed